Nia
Nia focuses on supporting her party through her debuffs and crowd control effects. Her passive 1 applies marks that detonate to deal damage and uniquely applies a debuff that lowers the enemy’s Damage Reduction. Her…
Profile
age
24
height
165 cm
weight
54 kg
birthday
9/17
nationality
Ygritte Grand Empire
hobby
Poker
PVE
Raids
Brawl
PVP
Overview
Strengths
- Good utility combination of CC, DMG amp and party CDMG buff.
- Fast wind-up time on active skill.
- Very sensitive plot.
Weaknesses
- DMG Reduction debuff has almost zero application in current raid situations.
Kit
Final Demand
Inflict damage equal to 1120% of Attack
All Enemies
- Stun
- Cannot take any actions.
- Duration
- 4s
- Additional Damage Received
- Receive 14% additional damage when receiving damage.
- Duration
- 16s
33s
Inflict damage equal to 1280% of Attack
All Enemies
- Stun
- Cannot take any actions.
- Duration
- 4s
- Additional Damage Received
- Receive 16% additional damage when receiving damage.
- Duration
- 16s
33s
Inflict damage equal to 1440% of Attack
All Enemies
- Stun
- Cannot take any actions.
- Duration
- 4s
- Additional Damage Received
- Receive 18% additional damage when receiving damage.
- Duration
- 16s
33s
Inflict damage equal to 1680% of Attack
All Enemies
- Stun
- Cannot take any actions.
- Duration
- 4s
- Additional Damage Received
- Receive 21.5% additional damage when receiving damage.
- Duration
- 16s
33s
Inflict damage equal to 1920% of Attack
All Enemies
- Stun
- Cannot take any actions.
- Duration
- 4s
- Additional Damage Received
- Receive 25% additional damage when receiving damage.
- Duration
- 16s
33s
Inflict damage equal to 1920% of Attack
All Enemies
- Stun
- Cannot take any actions.
- Duration
- 4s
- Additional Damage Received
- Receive 25% additional damage when receiving damage.
- Duration
- 16s
33s
Increasing Stakes
- Target
- All Enemies
Inflict damage equal to 435% of Attack.
- Stun
- Cannot take any actions.
- Duration
- 1.5s
11s
- Target
- All Enemies
Inflict damage equal to 495% of Attack.
- Stun
- Cannot take any actions.
- Duration
- 1.5s
11s
- Target
- All Enemies
Inflict damage equal to 555% of Attack.
- Stun
- Cannot take any actions.
- Duration
- 1.5s
11s
- Target
- All Enemies
Inflict damage equal to 660% of Attack.
- Stun
- Cannot take any actions.
- Duration
- 1.5s
11s
- Target
- All Enemies
Inflict damage equal to 765% of Attack.
- Stun
- Cannot take any actions.
- Duration
- 1.5s
11s
- Target
- All Enemies
Inflict damage equal to 765% of Attack.
- Stun
- Cannot take any actions.
- Duration
- 1.5s
11s
Enforced Collection
- Additional damage when maximum stack is reached
- Accumulates a mark on the target, and if it reaches 5 or more, deals an additional hit equal to Attack by 288%.
- Detailed Activation Condition
- Activates if any Enemy has 5 or More 『Mark』 buff(s) cast by Self
- Stacking Effect
- Decreases the Target's Damage Reduction -1% Per stack, (Gained upon reaching 1 stack(s), can be acquired up to 10 time(s))
- Spell Type
- Cannot be removed.
- Additional damage when maximum stack is reached
- Accumulates a mark on the target, and if it reaches 5 or more, deals an additional hit equal to Attack by 336%.
- Detailed Activation Condition
- Activates if any Enemy has 5 or More 『Mark』 buff(s) cast by Self
- Stacking Effect
- Decreases the Target's Damage Reduction -1% Per stack, (Gained upon reaching 1 stack(s), can be acquired up to 15 time(s))
- Spell Type
- Cannot be removed.
- Additional damage when maximum stack is reached
- Accumulates a mark on the target, and if it reaches 5 or more, deals an additional hit equal to Attack by 384%.
- Detailed Activation Condition
- Activates if any Enemy has 5 or More 『Mark』 buff(s) cast by Self
- Stacking Effect
- Decreases the Target's Damage Reduction -1% Per stack, (Gained upon reaching 1 stack(s), can be acquired up to 20 time(s))
- Spell Type
- Cannot be removed.
- Additional damage when maximum stack is reached
- Accumulates a mark on the target, and if it reaches 5 or more, deals an additional hit equal to Attack by 448%.
- Detailed Activation Condition
- Activates if any Enemy has 5 or More 『Mark』 buff(s) cast by Self
- Stacking Effect
- Decreases the Target's Damage Reduction -1% Per stack, (Gained upon reaching 1 stack(s), can be acquired up to 25 time(s))
- Spell Type
- Cannot be removed.
- Additional damage when maximum stack is reached
- Accumulates a mark on the target, and if it reaches 5 or more, deals an additional hit equal to Attack by 512%.
- Detailed Activation Condition
- Activates if any Enemy has 5 or More 『Mark』 buff(s) cast by Self
- Stacking Effect
- Decreases the Target's Damage Reduction -1% Per stack, (Gained upon reaching 1 stack(s), can be acquired up to 30 time(s))
- Spell Type
- Cannot be removed.
- Additional damage when maximum stack is reached
- Accumulates a mark on the target, and if it reaches 5 or more, deals an additional hit equal to Attack by 512%.
- Detailed Activation Condition
- Activates if any Enemy has 5 or More 『Mark』 buff(s) cast by Self
- Stacking Effect
- Decreases the Target's Damage Reduction -1% Per stack, (Gained upon reaching 1 stack(s), can be acquired up to 30 time(s))
- Spell Type
- Cannot be removed.
Manager of Bacchanalia
- Target
- Ally
- Effect
- Critical Damage 20%
- Target
- Self
- Effect
- Critical Hit Chance 5%
- Target
- Ally
- Effect
- Critical Damage 30%
- Target
- Self
- Effect
- Critical Hit Chance 7%
- Target
- Ally
- Effect
- Critical Damage 40%
- Target
- Self
- Effect
- Critical Hit Chance 9%
- Target
- Ally
- Effect
- Critical Damage 55%
- Target
- Self
- Effect
- Critical Hit Chance 12%
- Target
- Ally
- Effect
- Critical Damage 70%
- Target
- Self
- Effect
- Critical Hit Chance 15%
- Target
- Ally
- Effect
- Critical Damage 70%
- Target
- Self
- Effect
- Critical Hit Chance 15%
Review
Nia focuses on supporting her party through her debuffs and crowd control effects. Her passive 1 applies marks that detonate to deal damage and uniquely applies a debuff that lowers the enemy’s Damage Reduction. Her Active skill deals AOE damage and inflicts Stun. Her ultimate deals AOE damage to all enemies, applying Stun and a Damage Taken increase debuff. Her passive 2 buffs the party’s Critical Damage while increasing her own Critical Hit Rate.
Read full review
Nia’s kit follows a similar vein to Lumi, Estheria and Belsey - Crowd Control, Damage Taken debuff, beneficial party skill. However, players who roll for her hoping to make a 1-to-1 substitution for any of them will need to adopt a different rotation - the differences lie in the small details (differences in skill cooldown, animation times, etc). The Damage Reduction shred on her Passive 1 functions similarly to an Ignore Damage Reduction party buff - it does not cause it to go negative.
Nia’s main utility leans towards Raid utility, although there are currently no raids that allow her to exercise the full utility of her kit. Due to her middle position and class, Nia could play a role in PvE situations as a support (similar to Estheria), but she also needs to be babied with shields and heals. Nia’s active animation, while fairly lengthy, has very little wind-up time and is found to be one of the fastest stuns in PvP situations with Morgan Le Fay’s passive involved.
Nia joins a pretty crowded role which already has 2 prominent heavy hitters. While she has enabled high scores in several raids so far, Nia is not a must-roll if you already have a well-invested Lumi and Estheria, or if you are mainly focused on PvE content. She is still worth considering if you are actively looking to chase high scores in raid content.
Nia’s Card, Crusade of Ecstasy, provides a party Ignore Damage Reduction (IDR) buff, which may be useful for hitting breakpoints for some raids/ boss scenarios, but falls behind many of the other party card options since IDR has limited utility outside of bosses with DMG Reduction gimmicks.