Circe
Circe’s Active Skill and Ultimate deals damage to all enemies while inflicting Feared to them that prevents any action taken. Her “Witch” Passive increases her own Magic Attack and Status Res, whereas her “Archive”…
Profile
age
Unknown
height
166 cm
weight
44Kg
PVE
Raids
Brawl
PVP
Overview
Strengths
- Short cooldowns on Fear.
- Her Card provides amazing defensive value for healers.
Weaknesses
- Lacks Teamwide buffs or utility.
Kit
Nightmare
- Target
- All Enemies
Inflict damage equal to 654% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 4s
34s
- Target
- All Enemies
Inflict damage equal to 708% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 4s
34s
- Target
- All Enemies
Inflict damage equal to 756% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 4s
34s
- Target
- All Enemies
Inflict damage equal to 834% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 4s
34s
- Target
- All Enemies
Inflict damage equal to 912% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 4s
34s
- Target
- All Enemies
Inflict damage equal to 912% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 4s
34s
Dark Explosion
- Target
- All Enemies
Inflict damage equal to 300% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 1,5
12s
- Target
- All Enemies
Inflict damage equal to 315% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 1,5
12s
- Target
- All Enemies
Inflict damage equal to 330% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 1,5
12s
- Target
- All Enemies
Inflict damage equal to 350% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 1,5
12s
- Target
- All Enemies
Inflict damage equal to 370% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 1,5
12s
- Target
- All Enemies
Inflict damage equal to 370% of Attack.
- Fear
- Cannot take any actions.
- Duration
- 1,5
12s
Awakening
- Target
- Self
- Effect
- Critical Hit Chance +6%.
- Target
- Self
- Effect
- Critical Hit Chance +8%.
- Target
- Self
- Effect
- Critical Hit Chance +10%.
- Target
- Self
- Effect
- Critical Hit Chance +14%.
- Target
- Self
- Effect
- Critical Hit Chance +18%.
- Target
- Self
- Effect
- Critical Hit Chance +18%.
Witch
- Target
- Self
- Effect
- Magic Attack +32%.
- Target
- Self
- Effect
- Status Effect Resistance +5%.
- Target
- Self
- Effect
- Magic Attack +44%.
- Target
- Self
- Effect
- Status Effect Resistance +6%.
- Target
- Self
- Effect
- Magic Attack +56%.
- Target
- Self
- Effect
- Status Effect Resistance +7%.
- Target
- Self
- Effect
- Magic Attack +72%.
- Target
- Self
- Effect
- Status Effect Resistance +8%.
- Target
- Self
- Effect
- Magic Attack +88%.
- Target
- Self
- Effect
- Status Effect Resistance +10%.
- Target
- Self
- Effect
- Magic Attack +88%.
- Target
- Self
- Effect
- Status Effect Resistance +10%.
Review
Circe’s Active Skill and Ultimate deals damage to all enemies while inflicting Feared to them that prevents any action taken. Her “Witch” Passive increases her own Magic Attack and Status Res, whereas her “Archive” Passive increases her own Critical Hit Rate.
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While she is known more for her card, Circe has found a niche as a CC support in raids, specifically the Watcher Daily raid. With short cooldowns on her Active skill, Circe is able to provide constant Fear debuffs to interrupt dangerous enemy attacks.
While Circe is a decent option for an AoE DPS, she lags behind the other options whether in terms of pure DPS or providing utility to the team. She’s also innately squishy, leaving her susceptible to being blown up in PvP before she can apply her Fear debuffs.
Circe’s card, Carpe Diem, is one of the best cards for Healers. The attack reduction is valuable in most stages especially when pushing for harder stages with tougher enemies due to level gap.