Mia
Mia is a melee DPS geared for boss battles. Her Ultimate skill deals high damage to all enemies and deals additional damage if the target is Boss. Her Active Skill is the same as her Ultimate skill but with lower…
Profile
age
107
height
168 cm
weight
55kg
birthday
11/25
nationality
Avalon
hobby
Hiking
PVE
Raids
Brawl
PVP
Overview
Strengths
- High Impact L2D model.
Weaknesses
- Balance Patch waiting room.
Kit
Flash
- Target
- All Enemies
Inflict damage equal to 711% of Attack.
- Effect
- Deal an Additional Hit equal to 120% of Attack to Boss enemies.
32s
- Target
- All Enemies
Inflict damage equal to 765% of Attack.
- Effect
- Deal an Additional Hit equal to 140% of Attack to Boss enemies.
32s
- Target
- All Enemies
Inflict damage equal to 819% of Attack.
- Effect
- Deal an Additional Hit equal to 160% of Attack to Boss enemies.
32s
- Target
- All Enemies
Inflict damage equal to 900% of Attack.
- Effect
- Deal an Additional Hit equal to 180% of Attack to Boss enemies.
32s
- Target
- All Enemies
Inflict damage equal to 990% of Attack.
- Effect
- Deal an Additional Hit equal to 200% of Attack to Boss enemies.
32s
- Target
- All Enemies
Inflict damage equal to 990% of Attack.
- Effect
- Deal an Additional Hit equal to 200% of Attack to Boss enemies.
32s
Quick
- Target
- All Enemies
Inflict damage equal to 210% of Attack.
- Effect
- Deal an Additional Hit equal to 20% of Attack to Boss enemies.
12s
- Target
- All Enemies
Inflict damage equal to 228% of Attack.
- Effect
- Deal an Additional Hit equal to 40% of Attack to Boss enemies.
12s
- Target
- All Enemies
Inflict damage equal to 246% of Attack.
- Effect
- Deal an Additional Hit equal to 60% of Attack to Boss enemies.
12s
- Target
- All Enemies
Inflict damage equal to 270% of Attack.
- Effect
- Deal an Additional Hit equal to 80% of Attack to Boss enemies.
12s
- Target
- All Enemies
Inflict damage equal to 300% of Attack.
- Effect
- Deal an Additional Hit equal to 100% of Attack to Boss enemies.
12s
- Target
- All Enemies
Inflict damage equal to 300% of Attack.
- Effect
- Deal an Additional Hit equal to 100% of Attack to Boss enemies.
12s
Divine Strike
- Target
- Self
- Effect
- Attack +32%.
- Target
- Self
- Effect
- Attack +44%.
- Target
- Self
- Effect
- Attack +56%.
- Target
- Self
- Effect
- Attack +70%.
- Target
- Self
- Effect
- Attack +88%.
- Target
- Self
- Effect
- Attack +88%.
Cold Heart
- Target
- Self
- Effect
- Critical Hit Rate +8%.
- Target
- Self
- Effect
- Critical Hit Rate +10%.
- Target
- Self
- Effect
- Critical Hit Rate +12%.
- Target
- Self
- Effect
- Critical Hit Rate +16%.
- Target
- Self
- Effect
- Critical Hit Rate +20%.
- Target
- Self
- Effect
- Critical Hit Rate +20%.
Review
Mia is a melee DPS geared for boss battles. Her Ultimate skill deals high damage to all enemies and deals additional damage if the target is Boss. Her Active Skill is the same as her Ultimate skill but with lower multipliers.
Read full review
Her Divine Strike Passive increases her Attack whereas her Cold Heart Passive increases her own Critical Hit Rate.
Quite frankly, We think Mia has been left behind by everything else since game launch, but even then she was still struggling to keep up DPS wise with the go to DPSes at the start of the fight. Icebox until the Devs finally remember she exists and give her a Balance patch.
Mia’s Card Spill can be used by Melee DPS. It increases the user’s Melee Critical Hit Rate by up to 15% when at 10% HP or higher whereas its Stat Lines increases the user’s Melee Attack and Ignores Damage Reduction buff stat.
Primarily used for Ignore Damage Reduction stat against Bosses such as Urien in World Tree and bursting down the Walls and Castle Gate in Avalon (Guild War) that possess innate Damage Reduction.