Ran
Ran is a debuff DPS with bonus scaling against Shocked enemies. Her Ultimate skill deals huge damage to all enemies, reduces their Defense and deals additional damage if it strikes only one target. Her Active Skill deals…
Profile
age
Unknown
height
172 cm
weight
52kg
birthday
10/1
nationality
Stateless
hobby
Drinking
PVE
Raids
Brawl
PVP
Overview
Strengths
- Neutral typing high DPS
- Solid debuffs (Defense/ Critical Hit Resistance shred)
Weaknesses
- Squishy
- Long skill animation
Synergies
-
Lua
Provides an obnoxiously high Shock uptime for Ran to scale her Active and Ultimate skill off.
-
Dian Cecht
Main reason Knights are back in vogue. BiS offensive buffer.
-
Eva
Similar to Lua in function, but generally more effective thanks to a kit that consistently applies Shock and allows her to use her Ultimate up to three times in a single Raid.
Kit
Dance of the Blue Moon
- Target
- All Enemies
Inflict damage equal to 832% of Attack.
- Effect
- Defense -6%.
- Duration
- 10s
Deal 50% Additional Damage to Shocked enemies.
33s
- Target
- All Enemies
Inflict damage equal to 896% of Attack.
- Effect
- Defense -8%.
- Duration
- 10s
Deal 75% Additional Damage to Shocked enemies.
33s
- Target
- All Enemies
Inflict damage equal to 992% of Attack.
- Effect
- Defense -10%.
- Duration
- 10s
Deal 100% Additional Damage to Shocked enemies.
33s
- Target
- All Enemies
Inflict damage equal to 1088% of Attack.
- Effect
- Defense -12%.
- Duration
- 10s
Deal 125% Additional Damage to Shocked enemies.
33s
- Target
- All Enemies
Inflict damage equal to 1184% of Attack.
- Effect
- Defense -14%.
- Duration
- 10s
Deal 150% Additional Damage to Shocked enemies.
33s
- Target
- All Enemies
Inflict damage equal to 1184% of Attack.
- Effect
- Defense -14%.
- Duration
- 10s
Deal 150% Additional Damage to Shocked enemies.
33s
Moonlight Dance
- Target
- All Enemies in Front
Inflict damage equal to 476% of Attack.
Deal 35% Additional Damage to Shocked enemies.
10s
- Target
- All Enemies in Front
Inflict damage equal to 518% of Attack.
Deal 45% Additional Damage to Shocked enemies.
10s
- Target
- All Enemies in Front
Inflict damage equal to 560% of Attack.
Deal 60% Additional Damage to Shocked enemies.
10s
- Target
- All Enemies in Front
Inflict damage equal to 616% of Attack.
Deal 75% Additional Damage to Shocked enemies.
10s
- Target
- All Enemies in Front
Inflict damage equal to 672% of Attack.
Deal 90% Additional Damage to Shocked enemies.
10s
- Target
- All Enemies in Front
Inflict damage equal to 672% of Attack.
Deal 90% Additional Damage to Shocked enemies.
10s
Swordmaster
- Target
- Self
- Effect
- Attack +32%.
- Target
- Self
- Effect
- Critical Hit Rate +5%.
- Target
- Self
- Effect
- Attack +44%.
- Target
- Self
- Effect
- Critical Hit Rate +7%.
- Target
- Self
- Effect
- Attack +56%.
- Target
- Self
- Effect
- Critical Hit Rate +9%.
- Target
- Self
- Effect
- Attack +72%.
- Target
- Self
- Effect
- Critical Hit Rate +12%.
- Target
- Self
- Effect
- Attack +88%.
- Target
- Self
- Effect
- Critical Hit Rate +15%.
- Target
- Self
- Effect
- Attack +88%.
- Target
- Self
- Effect
- Critical Hit Rate +15%.
Intimidation
- Target
- All Enemies
- Effect
- Defense -2%.
- Target
- All Enemies
- Effect
- Defense -4%.
- Target
- All Enemies
- Effect
- Defense -6%.
- Target
- All Enemies
- Effect
- Defense -8%.
- Target
- All Enemies
- Effect
- Defense -10%.
- Target
- All Enemies
- Effect
- Defense -10%.
Review
Ran is a debuff DPS with bonus scaling against Shocked enemies. Her Ultimate skill deals huge damage to all enemies, reduces their Defense and deals additional damage if it strikes only one target.
Read full review
Her Active Skill deals large damage to all Frontline enemies and deals additional damage if it strikes only one target. Her Swordmaster Passive increases her own Attack, Critical Hit Rate and Additional Damage to targets afflicted with Shock.
whereas her Intimidation Passive decreases enemies' Defense and at Transcendence 3, decreases their Critical Hit Resistance additionally.
Ran, alongside Lua, is one of the more popular DPSes at launch, but eventually gave way to ranged DPSes like Lua and Tiamat when it became more difficult to Tank.
The advent of Dian Cecht & Eva has breathed a second wind to the duo in Raids, where the combination of her neutral Holy typing, high shock scaling attacks, and debuffs allows her to be a top contributing DPS in many different Raid scenarios.
She is still very squishy, however, and needs good healing support, and reset malds to ensure she doesn’t get blown up at high incoming DMG situations. Ran’s Card Moonlight Swordplay is used by Frontline DPS.
Its user can counterattack an enemy when hit for up to 100% Attack more, whereas its Stat Line provides a Melee Attack increase. There are currently two notable synergies with the Ran Card: Lifelong Contract (LC) and the Unleashed Eva Pet.
While LC has fallen out of favor due to the rise of powerful HP-scaling frontline units like Lancelot and Crown Queen, Unleashed Eva has recently gained popularity as a way to amplify Ran’s damage output through her unique mechanics.
Lifelong Contract is typically equipped by Galahad, while Ran’s Card is assigned to your highest-HP DPS (ideally second only to Galahad). This setup allows Galahad to absorb more damage while redirecting a portion of it to the Ran Card user.
The redirected damage, combined with regular mob hits, enables Ran’s Card to trigger its effect twice as often. Meanwhile, Unleashed Eva’s Shock debuff applies additional hit instances to your team, which registers as extra hits.
This interaction effectively doubles the number of trigger procs of Ran’s Card, similar to LC Card.