A Spill (Mia)
Lost Sword card
No S or S+ hero builds list this card yet. Ratings still come from the cards tier list.
Stats
- Melee Attack
- 24
- Ignore Damage Reduction
- 1
- Melee Attack
- 28
- Ignore Damage Reduction
- 2
- Melee Attack
- 32
- Ignore Damage Reduction
- 3
- Melee Attack
- 36
- Ignore Damage Reduction
- 4
- Melee Attack
- 40
- Ignore Damage Reduction
- 5
- Melee Attack
- 44
- Ignore Damage Reduction
- 6
- Melee Attack
- 48
- Ignore Damage Reduction
- 7
- Melee Attack
- 52
- Ignore Damage Reduction
- 8
- Melee Attack
- 56
- Ignore Damage Reduction
- 9
- Melee Attack
- 60
- Ignore Damage Reduction
- 10
Duel
If own HP is at or above a certain level, grants self a Melee Critical Hit Chance Increase buff.
- Detailed Activation Condition
- Activates when the current HP is at 100% or More.
- Target
- Self
- Effect
- Critical Hit Chance +1.5%.
- Spell Type
- Cannot be removed.
If own HP is at or above a certain level, grants self a Melee Critical Hit Chance Increase buff.
- Detailed Activation Condition
- Activates when the current HP is at 100% or More.
- Target
- Self
- Effect
- Critical Hit Chance +3%.
- Spell Type
- Cannot be removed.
If own HP is at or above a certain level, grants self a Melee Critical Hit Chance Increase buff.
- Detailed Activation Condition
- Activates when the current HP is at 100% or More.
- Target
- Self
- Effect
- Critical Hit Chance +4.5%.
- Spell Type
- Cannot be removed.
If own HP is at or above a certain level, grants self a Melee Critical Hit Chance Increase buff.
- Detailed Activation Condition
- Activates when the current HP is at 100% or More.
- Target
- Self
- Effect
- Critical Hit Chance +6%.
- Spell Type
- Cannot be removed.
If own HP is at or above a certain level, grants self a Melee Critical Hit Chance Increase buff.
- Detailed Activation Condition
- Activates when the current HP is at 100% or More.
- Target
- Self
- Effect
- Critical Hit Chance +7.5%.
- Spell Type
- Cannot be removed.
If own HP is at or above a certain level, grants self a Melee Critical Hit Chance Increase buff.
- Detailed Activation Condition
- Activates when the current HP is at 100% or More.
- Target
- Self
- Effect
- Critical Hit Chance +9%.
- Spell Type
- Cannot be removed.
If own HP is at or above a certain level, grants self a Melee Critical Hit Chance Increase buff.
- Detailed Activation Condition
- Activates when the current HP is at 40% or More.
- Target
- Self
- Effect
- Critical Hit Chance +10.5%.
- Spell Type
- Cannot be removed.
If own HP is at or above a certain level, grants self a Melee Critical Hit Chance Increase buff.
- Detailed Activation Condition
- Activates when the current HP is at 30% or More.
- Target
- Self
- Effect
- Critical Hit Chance +12%.
- Spell Type
- Cannot be removed.
If own HP is at or above a certain level, grants self a Melee Critical Hit Chance Increase buff.
- Detailed Activation Condition
- Activates when the current HP is at 20% or More.
- Target
- Self
- Effect
- Critical Hit Chance +13.5%.
- Spell Type
- Cannot be removed.
If own HP is at or above a certain level, grants self a Melee Critical Hit Chance Increase buff.
- Detailed Activation Condition
- Activates when the current HP is at 10% or More.
- Target
- Self
- Effect
- Critical Hit Chance +15%.
- Spell Type
- Cannot be removed.
Used by
No character builds list this card in their recommended build yet.