Asuka
Loading idle…
Asuka
Free Nature frontline knight whose identity is Training Hobby, 160% equipment main-stat potency on gear at item level 999 or lower, not a premium raid carry.
Profile
height
155 cm
weight
?kg
birthday
9/8
nationality
Stateless
hobby
Training
cv
Hitomi Harada
PvE
Raid
Brawl
Colosseum
Overview
Strengths
- Training Hobby at Transcend 5 multiplies equipment main stats by 160% on pieces at item level 999 or lower.
- Tempered Blade gives +88% Attack and +15% Critical Hit Chance, so she brings her own crit floor.
- Twin-Blade Slash hits all enemies for 1131% Attack, adds +50% ATK for 15s, and transforms her for the fight.
Weaknesses
- Current placements are B in PVE and Brawl, C in Raids and PVP. She fills a slot, she does not define one.
- Equipment Mastery stops applying above item level 999, so late gear softens the unique angle.
- Without Transcend investment the mastery and crit package never reach the numbers that make her worth the front row.
Synergies
Build
Skill priority
- 1
- 2
- 3
Equipment
-
Weapon Fragarach Crit DMG %Attack % -
Armor Warrior Armor Block %Crit Res % -
Accessory Glory of the Empire HP % -
Rune Rune of Focus Crit DMG %
- Specialities
- Critical Damage%, HP%
Investment
Extra copies
Feed extras into Transcend before chasing her character card. She is free, so copies spent on skill levels and Awakening return more than another card pull.
Transcend stop
Take her to Awakened. Training Hobby and the rest of the kit want the full Transcend ladder because the unit costs nothing to keep raising.
Gifts
Recommended cards
Skill
Twin-Blade Slash Ultimate
Inflicts damage to all enemies and grants an Attack Increase buff to self.
Inflict damage equal to 611% of Attack.
- Target
- Self
- Effect
- Attack +25%.
- Duration
- 15s
- Target
- Self
- Effect
- Change Appearance.
- Spell Type
- Cannot be removed.
Inflicts damage to all enemies and grants an Attack Increase buff to self.
Inflict damage equal to 715% of Attack.
- Target
- Self
- Effect
- Attack +30%.
- Duration
- 15s
- Target
- Self
- Effect
- Change Appearance.
- Spell Type
- Cannot be removed.
Inflicts damage to all enemies and grants an Attack Increase buff to self.
Inflict damage equal to 819% of Attack.
- Target
- Self
- Effect
- Attack +35%.
- Duration
- 15s
- Target
- Self
- Effect
- Change Appearance.
- Spell Type
- Cannot be removed.
Inflicts damage to all enemies and grants an Attack Increase buff to self.
Inflict damage equal to 975% of Attack.
- Target
- Self
- Effect
- Attack +42.5%.
- Duration
- 15s
- Target
- Self
- Effect
- Change Appearance.
- Spell Type
- Cannot be removed.
Inflicts damage to all enemies and grants an Attack Increase buff to self.
Inflict damage equal to 1131% of Attack.
- Target
- Self
- Effect
- Attack +50%.
- Duration
- 15s
- Target
- Self
- Effect
- Change Appearance.
- Spell Type
- Cannot be removed.
Inflicts damage to all enemies and grants an Attack Increase buff to self.
Inflict damage equal to 1131% of Attack.
- Target
- Self
- Effect
- Attack +50%.
- Duration
- 15s
- Target
- Self
- Effect
- Change Appearance.
- Spell Type
- Cannot be removed.
Full Bloom Active
Inflict damage equal to 385% of Attack.
Inflict damage equal to 440% of Attack.
Inflict damage equal to 495% of Attack.
Inflict damage equal to 550% of Attack.
Inflict damage equal to 605% of Attack.
Inflict damage equal to 605% of Attack.
Training Hobby Passive 1
Increases the potency of the Equipment Main Stats.
- Target
- Self
- Effect
- The potency of the Equipment Main Stats is increased by 80%. Applies only to equipment with item level 999 or lower.
Increases the potency of the Equipment Main Stats.
- Target
- Self
- Effect
- The potency of the Equipment Main Stats is increased by 100%. Applies only to equipment with item level 999 or lower.
Increases the potency of the Equipment Main Stats.
- Target
- Self
- Effect
- The potency of the Equipment Main Stats is increased by 120%. Applies only to equipment with item level 999 or lower.
Increases the potency of the Equipment Main Stats.
- Target
- Self
- Effect
- The potency of the Equipment Main Stats is increased by 140%. Applies only to equipment with item level 999 or lower.
Increases the potency of the Equipment Main Stats.
- Target
- Self
- Effect
- The potency of the Equipment Main Stats is increased by 160%. Applies only to equipment with item level 999 or lower.
Increases the potency of the Equipment Main Stats.
- Target
- Self
- Effect
- The potency of the Equipment Main Stats is increased by 160%. Applies only to equipment with item level 999 or lower.
Tempered Blade Passive 2
- Target
- Self
- Effect
- Attack +32%.
- Target
- Self
- Effect
- Critical Hit Chance +5%.
- Target
- Self
- Effect
- Attack +44%.
- Target
- Self
- Effect
- Critical Hit Chance +7%.
- Target
- Self
- Effect
- Attack +56%.
- Target
- Self
- Effect
- Critical Hit Chance +9%.
- Target
- Self
- Effect
- Attack +72%.
- Target
- Self
- Effect
- Critical Hit Chance +12%.
- Target
- Self
- Effect
- Attack +88%.
- Target
- Self
- Effect
- Critical Hit Chance +15%.
- Target
- Self
- Effect
- Attack +88%.
- Target
- Self
- Effect
- Critical Hit Chance +15%.
Review
Asuka is a Nature knight you get without spending limited currency, and the kit is honest about what that means. She is not competing with top raid DPS. She is a frontliner whose passive turns mid-tier gear into oversized main stats, which is useful while you are still climbing and less special once every piece is past the mastery cap.
Training Hobby is the reason she exists on a roster. At Transcend 5, equipment main-stat potency is increased by 160%, limited to gear at item level 999 or lower. That is the skill priority headliner, Passive 2 before Ultimate and Active, because every Attack %, crit line, and armor main you put on her gets stretched. Past that item-level gate the passive simply does not apply, so her unique pitch fades as the account's gear ages up.
Tempered Blade at T5 is +88% Attack and +15% Critical Hit Chance. Unlike kits that demand an external crit buffer just to function, she carries a crit floor on the passive. Full Bloom hits forward enemies for 605% Attack on an 11s cooldown. Twin-Blade Slash is the ultimate: 1131% Attack to all enemies, +50% ATK for 15 seconds, and a battle transform that cannot be removed, on a 32s cooldown. Ult equals Active in priority once Training Hobby is funded.
On the current list she is B for PVE and Brawl, C for Raids and PVP. That matches a free knight who clears content and holds a front slot without anchoring endgame teams. Dian Cecht is the synergy name attached to her in the brief: radiance sustain next to a Nature melee who still wants to stay upright while the gear multiplier does work.
Named gear here is Fragarach (crit damage / Attack %), Warrior Armor (block / crit resist), Glory of the Empire (HP %), and Rune of Focus (crit damage). Card options listed beside her are Moonlight Swordplay, Elgrad Sword Art Journal, and Lingering Allure. Build around main stats that Training Hobby can inflate while your pieces are still under the 999 ceiling.
Raise her because she is free and the mastery passive is real early. Do not redirect premium resources into her expecting raid-defining damage once the roster has better frontliners.