S+ Moonlight Swordplay (Ran)
Lost Sword card
Listed on 2 S / S+ heroes in the current roster.
Stats
- Melee Attack
- 24
- Critical Hit Chance
- 1
- Melee Attack
- 28
- Critical Hit Chance
- 2
- Melee Attack
- 32
- Critical Hit Chance
- 3
- Melee Attack
- 36
- Critical Hit Chance
- 4
- Melee Attack
- 40
- Critical Hit Chance
- 5
- Melee Attack
- 44
- Critical Hit Chance
- 6
- Melee Attack
- 48
- Critical Hit Chance
- 7
- Melee Attack
- 52
- Critical Hit Chance
- 8
- Melee Attack
- 56
- Critical Hit Chance
- 9
- Melee Attack
- 60
- Critical Hit Chance
- 10
Moonlight Swordplay
When hit, deals Additional Damage to the Attack Target.
- Activation Condition
- Upon Getting Hit by the Target
Deals an additional hit equal to 10% of Attack 1 time(s).
When hit, deals Additional Damage to the Attack Target.
- Activation Condition
- Upon Getting Hit by the Target
Deals an additional hit equal to 20% of Attack 1 time(s).
When hit, deals Additional Damage to the Attack Target.
- Activation Condition
- Upon Getting Hit by the Target
Deals an additional hit equal to 30% of Attack 1 time(s).
When hit, deals Additional Damage to the Attack Target.
- Activation Condition
- Upon Getting Hit by the Target
Deals an additional hit equal to 40% of Attack 1 time(s).
When hit, deals Additional Damage to the Attack Target.
- Activation Condition
- Upon Getting Hit by the Target
Deals an additional hit equal to 50% of Attack 1 time(s).
When hit, deals Additional Damage to the Attack Target.
- Activation Condition
- Upon Getting Hit by the Target
Deals an additional hit equal to 60% of Attack 1 time(s).
When hit, deals Additional Damage to the Attack Target.
- Activation Condition
- Upon Getting Hit by the Target
Deals an additional hit equal to 70% of Attack 1 time(s).
When hit, deals Additional Damage to the Attack Target.
- Activation Condition
- Upon Getting Hit by the Target
Deals an additional hit equal to 80% of Attack 1 time(s).
When hit, deals Additional Damage to the Attack Target.
- Activation Condition
- Upon Getting Hit by the Target
Deals an additional hit equal to 90% of Attack 1 time(s).
When hit, deals Additional Damage to the Attack Target.
- Activation Condition
- Upon Getting Hit by the Target
Deals an additional hit equal to 100% of Attack 1 time(s).