Erin

Erin

Wizard
Radiance
Rear
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Radiance back Wizard who turns her own HP into party shields and amp: S+ Support in PVE and Raids, still S in PVP.

Profile

age

12

height

138 cm

weight

33kg

birthday

5/10

nationality

Kingdom of Elaia

hobby

Counting Sheep

PvE

Support S+

Raid

Support S+

Brawl

Support B

Colosseum

Support S

Overview

Strengths

  • Don't Cry, Erin! shields the party for 150% of her HP and grants Additional Damage +35% for 12s.
  • Raw Horn Bash! is a permanent team Additional Damage +10% and Damage Reduction +10%.
  • Don't Overdo It! gives allies Attack +30% and enemies Attack -10% on a 12s cooldown.

Weaknesses

  • Brawl Support drops to B. Shorter fights punish the 30s ultimate cycle.
  • I'll Protect You! only pads her own HP; without that pool the team shield shrinks.
  • Wants Transcend 5 before the card, which is a heavy duplicate commitment on a support.

Synergies

Build

Skill priority

  1. 1
  2. 2
  3. 3
  4. 4

Investment

Extra copies

Feed duplicates into Transcend ahead of the Princess of Smiles card. Skill ranks on the shield and team amp move clears more than another card copy early.

Transcend stop

Climb to Transcend 5 and stop there. That is where the shield percent and Additional Damage on the ultimate finish scaling.

Gifts

Handmade Teddy Bear Flower Bouquet Red Ribbon Pudding Single Rose

Skill

Lv.
ULT Lv.MAX Don't Cry, Erin! Ultimate
Description

Grants a Shield and an Additional Damage buff to all allies.

Effect 1: Apply Buff
Target
All Allies
Effect
Shield.
Duration
12s
Effect 2: Apply Buff
Target
All Allies
Effect
Additional Damage +35%.
Duration
12s
ACT Lv.MAX Don't Overdo It! Active
Description

Grants an Attack Increase buff to all allies. Inflicts an Attack Reduction debuff on all enemies.

Effect 1: Apply Buff
Target
All Allies
Effect
Attack +30%.
Duration
8s
Effect 2: Apply Buff
Target
Enemy
Effect
Attack -10%.
Duration
8s
P1 Lv.MAX Ram Horn Bash! Passive 1
Effect: Apply Team Buff
Activation Condition
At the Start of War
Target
All Allies
Effect
Additional Damage +10%.
Effect
Damage Reduction +10%.
Spell Type
Cannot be removed.
P2 Lv.MAX I'll Protect You! Passive 2
Effect: Apply Buff
Target
Self
Effect
HP +88%.

Review

Swordbringer Updated Sep 5, 2026

Erin is a 5★ Radiance Wizard in the back line, and she is one of the clearest Support locks on the roster. The tier list has her at S+ Support in PVE and Raids, S in PVP, and B in Brawl. The kit explains the spread: permanent team amp, a frequent Attack buff/shred Active, and an Ultimate that converts her HP into a party shield plus a huge Additional Damage window.

Raw Horn Bash! (Passive 1) is the always-on floor: Additional Damage +10% and Damage Reduction +10% for all allies. Skill priority starts here for a reason. Every other button stacks on top of a team that is already hitting harder and taking less. I'll Protect You! (Passive 2) is self HP +88%. That looks selfish until you read the Ultimate: the shield scales off caster HP, so her personal pool is party mitigation math.

Don't Cry, Erin! at T5 creates a team shield equal to 150% of her HP for 12s and grants allies Additional Damage +35% for the same window, on a 30s cooldown. That is the raid button. Stack HP% so the bar is fat, press ult when the boss swing or burn phase starts, and the party both soaks and spikes. Don't Overdo It! keeps value between ults: allies Attack +30%, enemies Attack -10%, 8s duration, 12s cooldown, near-permanent uptime once the first cast lands.

Named gear leans durable support, not glass cannon: Domination (Attack %), Merlins Robe (Block %, Crit Res %), Glory of the Empire (HP %), Rune of Focus (HP %). Attack on the weapon still matters because some of her package is buff strength tied to being alive and relevant; HP on accessory and rune is what fattens Don't Cry, Erin!. Synergy listed is Lancelot. Cards: Charm (Lilith), Water Dragon's Blessing (Merlin), Princess of Smiles (Erin).

Investment is Transcend-first with a Transcend 5 stop. Extra copies should raise skill levels on Passive 1 and the Ultimate before you chase the signature card. The difference between a thin shield and a 150% HP bar with +35% Additional Damage is an account-level clear upgrade. Brawl’s B rating is the honest caveat: a 30s ult and buff durations tuned for longer fights lose relative value in short brawls, but PVE, Raids, and PVP all still want her.

If you are building a first serious team, Erin is a Support you keep. Gear HP, protect her so I'll Protect You! keeps paying into the shield, and treat Transcend 5 as the real finish line.