Lua
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Lua
Shock front Knight who Shock-marks the field and multi-targets basics: Brawl S when waves are wide, only B in PVE/PVP when single-target bosses ignore her spread kit.
Profile
age
21
height
161 cm
weight
49kg
birthday
4/30
nationality
Kingdom of Cornwall
hobby
Cat Watching
PvE
Raid
Brawl
Colosseum
Overview
Strengths
- Immersion adds 3 basic-attack targets plus Attack +88% and Critical Hit Chance +15%, so every swing fans across the front.
- Lightning Slash hits all enemies for 756% Attack, applies Shock for 15s, and self-buffs Attack Speed +45% for 20s.
- Quick Draw adds a 144% Attack extra hit and, while the Lightning Slash buff is up, cuts Active cooldown by 5s every second.
Weaknesses
- PVE and PVP DPS sit at B. Single-target bosses waste the Added Target and the 3+ target bonus on Lighting Strike.
- Lighting Strike is only 276% Attack forward; the 60% bonus needs three or more targets to matter.
- No immortality or team shield; she is a damage Knight who still needs Dian Cecht / Ran support to stay in the lane.
Synergies
Build
Skill priority
- 1
Equipment
-
Weapon Fragarach Attack %Crit DMG % -
Armor Warrior Armor Block %Crit Res % -
Accessory Glory of the Empire HP % -
Rune Rune of Focus Crit DMG %
- Specialities
- Attack%, Critical Damage%
Investment
Extra copies
Character card before Transcend. Elgrad Sword Art Journal is her own package and outpaces an early skill-level bump for most accounts.
Transcend stop
Climb to Transcend 5 after the card and stop there. That locks Immersion, Quick Draw, and the Shock uptime numbers.
Gifts
Recommended cards
Skill
Lightning Slash Ultimate
Inflict damage to all enemies and inflicts a Shock debuff. Grants an Attack Speed Increase buff to self.
Inflict damage equal to 702% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 15s
- Target
- Self
- Effect
- Attack Speed +20%.
- Duration
- 20s
Inflict damage to all enemies and inflicts a Shock debuff. Grants an Attack Speed Increase buff to self.
Inflict damage equal to 846% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 15s
- Target
- Self
- Effect
- Attack Speed +25%.
- Duration
- 20s
Inflict damage to all enemies and inflicts a Shock debuff. Grants an Attack Speed Increase buff to self.
Inflict damage equal to 990% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 15s
- Target
- Self
- Effect
- Attack Speed +30%.
- Duration
- 20s
Inflict damage to all enemies and inflicts a Shock debuff. Grants an Attack Speed Increase buff to self.
Inflict damage equal to 1206% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 15s
- Target
- Self
- Effect
- Attack Speed +37.5%.
- Duration
- 20s
Inflict damage to all enemies and inflicts a Shock debuff. Grants an Attack Speed Increase buff to self.
Inflict damage equal to 1422% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 15s
- Target
- Self
- Effect
- Attack Speed +45%.
- Duration
- 20s
Inflict damage to all enemies and inflicts a Shock debuff. Grants an Attack Speed Increase buff to self.
Inflict damage equal to 1422% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 15s
- Target
- Self
- Effect
- Attack Speed +45%.
- Duration
- 20s
Lightning Strike Active
Inflicts damage to all enemies in front and inflicts a Shock debuff. Deals increased Damage when there are 3 or more targets.
Inflict damage equal to 192% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 3s
If there are 3 or more targets, inflict 30% additional damage.
Inflicts damage to all enemies in front and inflicts a Shock debuff. Deals increased Damage when there are 3 or more targets.
Inflict damage equal to 228% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 3s
If there are 3 or more targets, inflict 36% additional damage.
Inflicts damage to all enemies in front and inflicts a Shock debuff. Deals increased Damage when there are 3 or more targets.
Inflict damage equal to 264% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 3s
If there are 3 or more targets, inflict 42% additional damage.
Inflicts damage to all enemies in front and inflicts a Shock debuff. Deals increased Damage when there are 3 or more targets.
Inflict damage equal to 318% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 3s
If there are 3 or more targets, inflict 51% additional damage.
Inflicts damage to all enemies in front and inflicts a Shock debuff. Deals increased Damage when there are 3 or more targets.
Inflict damage equal to 372% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 3s
If there are 3 or more targets, inflict 60% additional damage.
Inflicts damage to all enemies in front and inflicts a Shock debuff. Deals increased Damage when there are 3 or more targets.
Inflict damage equal to 372% of Attack.
- Target
- Self
- Effect
- Shocked.
- Duration
- 3s
If there are 3 or more targets, inflict 60% additional damage.
Quick Draw Passive 1
Inflicts Additional Damage on hit. Reduces Active Skill Cooldown if [Lightning Slash] buff is active.
- Activation Condition
- When Skill Lands
- Additional Damage
- additional hit equal to Attack by 70%
- Detailed Activation Condition
- Active while [Lightning Slash] is at maximum stacks
- Cooldown
- 1s
Inflicts Additional Damage on hit. Reduces Active Skill Cooldown if [Lightning Slash] buff is active.
- Activation Condition
- When Skill Lands
- Additional Damage
- additional hit equal to Attack by 85%
- Detailed Activation Condition
- Active while [Lightning Slash] is at maximum stacks
- Cooldown
- 1s
Inflicts Additional Damage on hit. Reduces Active Skill Cooldown if [Lightning Slash] buff is active.
- Activation Condition
- When Skill Lands
- Additional Damage
- additional hit equal to Attack by 100%
- Detailed Activation Condition
- Active while [Lightning Slash] is at maximum stacks
- Cooldown
- 1s
Inflicts Additional Damage on hit. Reduces Active Skill Cooldown if [Lightning Slash] buff is active.
- Activation Condition
- When Skill Lands
- Additional Damage
- additional hit equal to Attack by 122%
- Detailed Activation Condition
- Active while [Lightning Slash] is at maximum stacks
- Cooldown
- 1s
Inflicts Additional Damage on hit. Reduces Active Skill Cooldown if [Lightning Slash] buff is active.
- Activation Condition
- When Skill Lands
- Additional Damage
- additional hit equal to Attack by 144%
- Detailed Activation Condition
- Active while [Lightning Slash] is at maximum stacks
- Cooldown
- 1s
Inflicts Additional Damage on hit. Reduces Active Skill Cooldown if [Lightning Slash] buff is active.
- Activation Condition
- When Skill Lands
- Additional Damage
- additional hit equal to Attack by 144%
- Detailed Activation Condition
- Active while [Lightning Slash] is at maximum stacks
- Cooldown
- 1s
Immersion Passive 2
- Target
- Self
The basic attack’s number of targets is increased by 1.
- Target
- Self
- Effect
- Attack +32%.
- Effect
- Critical Hit Chance +5%.
- Target
- Self
The basic attack’s number of targets is increased by 1.
- Target
- Self
- Effect
- Attack +44%.
- Effect
- Critical Hit Chance +7%.
- Target
- Self
The basic attack’s number of targets is increased by 2.
- Target
- Self
- Effect
- Attack +56%.
- Effect
- Critical Hit Chance +9%.
- Target
- Self
The basic attack’s number of targets is increased by 2.
- Target
- Self
- Effect
- Attack +72%.
- Effect
- Critical Hit Chance +12%.
- Target
- Self
The basic attack’s number of targets is increased by 3.
- Target
- Self
- Effect
- Attack +88%.
- Effect
- Critical Hit Chance +15%.
- Target
- Self
The basic attack’s number of targets is increased by 3.
- Target
- Self
- Effect
- Attack +88%.
- Effect
- Critical Hit Chance +15%.
Review
Lua is a Shock Knight in the front row built for wide fields, not bosses. Brawl rates her S as DPS. Raids climb to A, while general PVE and PVP sit at B. When three or more enemies are standing, the kit sings; when one boss is the only target, half the multipliers go idle.
Immersion is the always-on reason to play her. Basics gain +3 targets, and she holds Attack +88% plus Critical Hit Chance +15%. That Added Target is why Brawl loves her. Every auto hits a crowd. Skill priority is flat across the board (Passive 1 = Passive 2 = Active = Ultimate) because the kit is a loop, not a single passive carry.
Lightning Slash opens the window: 756% Attack to all enemies, Shock for 15s (Shocked targets take an extra 5% of the attacker's ATK on hit), and Attack Speed +45% for 20s, on a 30s cooldown. Lighting Strike follows on a 6s cooldown for 276% Attack to forward enemies, reapplies short Shock (3s), and deals 60% additional damage if three or more targets are present. Quick Draw adds a 144% Attack extra hit and, while she holds a Lightning Slash self-buff, reduces Active cooldown by 5s (internal 1s check). During the ult haste window the Active nearly perma-uptime.
Gear is Fragarach (Attack%, Crit DMG%), Warrior Armor (Block%, Crit Res%), Glory of the Empire (HP%), and Rune of Focus (Crit DMG%). Immersion already supplies Attack and crit rate, so Crit DMG% on weapon and rune is the correct greed once she is online. Synergy names are Ran and Dian Cecht. Cards are Elgrad Sword Art Journal (Lua) and Lingering Allure (Anessa). Investment is card-first, then Transcend through T5.
Hold Lightning Slash for crowded waves so Shock and the Attack Speed buff cover the densest target count, then ride Quick Draw's Active resets for the full 20s haste window. She is the wrong answer for a pure single-target raid race if your roster already has a denser boss killer. The Added Target and the 3+ bonus do nothing there, which is the B-tier PVE story. Draft her for Brawl clears and multi-enemy raid phases, keep a sustain partner in front, and let Shock plus the widened basics do the work.