Nesha
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Nesha
Radiance backline Archer whose real DPS is Fractal Glass auto-hits. Stack Marks, pop the glass, and she carries PVE, Raids, and Brawl at S.
Profile
age
25
height
171 cm
weight
63kg
birthday
7/16
nationality
Stateless
hobby
Tighten
PvE
Raid
Brawl
Colosseum
Overview
Strengths
- Fractal Glass at T5 fires an extra frontline hit every second for 180% Attack (up to 5 stacks) once nine Marks land. That is most of her damage.
- Infinity Lumen is a full-board 1134% Attack nuke that also raises passive skill damage by 50% for 12s, feeding the glass window.
- Dancers Technique locks in +88% Attack and +15% crit chance, so the kit already covers the two stats glass needs.
Weaknesses
- Mirror Ray only hits the frontline at 594% Attack; without glass uptime she is a slow AoE archer, not an S carry.
- Mark buildup needs continuous hits. Crowd control or a dead frontline stalls the nine-stack trigger.
- PVP sits at A while the PVE modes are S; burst windows that delete her before glass stacks punish the backline.
Synergies
Build
Skill priority
- 1
- 2
- 3
Equipment
-
Weapon Mechanical Crossbow Attack %Crit DMG % -
Armor Warrior Armor Block %Crit Res % -
Accessory Glory of the Empire HP % -
Rune Rune of Focus Crit DMG %
- Specialities
- Critical Damage% > Attack%
Investment
Extra copies
Put extras into Transcend before the character card. Skill levels on Fractal Glass and Infinity Lumen move her damage more than another Constricting Gaze.
Transcend stop
Stop at T5, Awaken if the copies are already banked. T5 is where the glass hit and the ult passive amp finish scaling.
Gifts
Skill
Infinity Lumen Ultimate
Inflicts damage to all enemies. Grants a Passive Skill Final Damage Increase buff to self.
Inflict damage equal to 522% of Attack.
- Target
- Self
- Effect
- Skill damage +50%.
- Duration
- 12s
- Spell Type
- Cannot be removed.
Inflicts damage to all enemies. Grants a Passive Skill Final Damage Increase buff to self.
Inflict damage equal to 648% of Attack.
- Target
- Self
- Effect
- Skill damage +60%.
- Duration
- 12s
- Spell Type
- Cannot be removed.
Inflicts damage to all enemies. Grants a Passive Skill Final Damage Increase buff to self.
Inflict damage equal to 774% of Attack.
- Target
- Self
- Effect
- Skill damage +70%.
- Duration
- 12s
- Spell Type
- Cannot be removed.
Inflicts damage to all enemies. Grants a Passive Skill Final Damage Increase buff to self.
Inflict damage equal to 954% of Attack.
- Target
- Self
- Effect
- Skill damage +85%.
- Duration
- 12s
- Spell Type
- Cannot be removed.
Inflicts damage to all enemies. Grants a Passive Skill Final Damage Increase buff to self.
Inflict damage equal to 1134% of Attack.
- Target
- Self
- Effect
- Skill damage +100%.
- Duration
- 12s
- Spell Type
- Cannot be removed.
Inflicts damage to all enemies. Grants a Passive Skill Final Damage Increase buff to self.
Inflict damage equal to 1134% of Attack.
- Target
- Self
- Effect
- Skill damage +100%.
- Duration
- 12s
- Spell Type
- Cannot be removed.
Mirror Ray Active
Inflict damage equal to 288% of Attack.
Inflict damage equal to 351% of Attack.
Inflict damage equal to 414% of Attack.
Inflict damage equal to 504% of Attack.
Inflict damage equal to 594% of Attack.
Inflict damage equal to 594% of Attack.
Fractal Glass Passive 1
Gains [Mark] every time Nesha hits an enemy with a basic attack or skill. When [Mark] reaches max stacks, restores HP and gains [Fractal Glass].
- Activation Condition
- When Skill Lands
- Target
- Self
- Effect
- Additional damage when maximum stack is reached.
- Spell Type
- Cannot be removed.
- Detailed Activation Condition
- Active while [Mark] is at maximum stacks
- Target
- Self
- Effect
- Auto Attack.
- Duration
- 6s
- Spell Type
- Cannot be removed.
Gains [Mark] every time Nesha hits an enemy with a basic attack or skill. When [Mark] reaches max stacks, restores HP and gains [Fractal Glass].
- Activation Condition
- When Skill Lands
- Target
- Self
- Effect
- Additional damage when maximum stack is reached.
- Spell Type
- Cannot be removed.
- Detailed Activation Condition
- Active while [Mark] is at maximum stacks
- Target
- Self
- Effect
- Auto Attack.
- Duration
- 6s
- Spell Type
- Cannot be removed.
Gains [Mark] every time Nesha hits an enemy with a basic attack or skill. When [Mark] reaches max stacks, restores HP and gains [Fractal Glass].
- Activation Condition
- When Skill Lands
- Target
- Self
- Effect
- Additional damage when maximum stack is reached.
- Spell Type
- Cannot be removed.
- Detailed Activation Condition
- Active while [Mark] is at maximum stacks
- Target
- Self
- Effect
- Auto Attack.
- Duration
- 6s
- Spell Type
- Cannot be removed.
Gains [Mark] every time Nesha hits an enemy with a basic attack or skill. When [Mark] reaches max stacks, restores HP and gains [Fractal Glass].
- Activation Condition
- When Skill Lands
- Target
- Self
- Effect
- Additional damage when maximum stack is reached.
- Spell Type
- Cannot be removed.
- Detailed Activation Condition
- Active while [Mark] is at maximum stacks
- Target
- Self
- Effect
- Auto Attack.
- Duration
- 6s
- Spell Type
- Cannot be removed.
Gains [Mark] every time Nesha hits an enemy with a basic attack or skill. When [Mark] reaches max stacks, restores HP and gains [Fractal Glass].
- Activation Condition
- When Skill Lands
- Target
- Self
- Effect
- Additional damage when maximum stack is reached.
- Spell Type
- Cannot be removed.
- Detailed Activation Condition
- Active while [Mark] is at maximum stacks
- Target
- Self
- Effect
- Auto Attack.
- Duration
- 6s
- Spell Type
- Cannot be removed.
Gains [Mark] every time Nesha hits an enemy with a basic attack or skill. When [Mark] reaches max stacks, restores HP and gains [Fractal Glass].
- Activation Condition
- When Skill Lands
- Target
- Self
- Effect
- Additional damage when maximum stack is reached.
- Spell Type
- Cannot be removed.
- Detailed Activation Condition
- Active while [Mark] is at maximum stacks
- Target
- Self
- Effect
- Auto Attack.
- Duration
- 6s
- Spell Type
- Cannot be removed.
Dancer's Technique Passive 2
- Target
- Self
- Effect
- Attack +32%.
- Target
- Self
- Effect
- Critical Hit Chance +5%.
- Target
- Self
- Effect
- Attack +44%.
- Target
- Self
- Effect
- Critical Hit Chance +7%.
- Target
- Self
- Effect
- Attack +56%.
- Target
- Self
- Effect
- Critical Hit Chance +9%.
- Target
- Self
- Effect
- Attack +72%.
- Target
- Self
- Effect
- Critical Hit Chance +12%.
- Target
- Self
- Effect
- Attack +88%.
- Target
- Self
- Effect
- Critical Hit Chance +15%.
- Target
- Self
- Effect
- Attack +88%.
- Target
- Self
- Effect
- Critical Hit Chance +15%.
Review
Nesha is a Radiance Archer parked in the back row, and the kit is built around one loop: hit anything, bank Marks, then cash them into Fractal Glass. The ultimate and the active are supporting actors. The glass is the show.
Fractal Glass is the identity. Every basic, active, or ultimate hit grants a Mark. At nine or more Marks she heals (the T5 line reads as a 6% restore keyed off that stack threshold) and gains Fractal Glass for 6s. While glass is up she auto-attacks every 1s for 180% Attack against all frontline enemies, stacking up to 5 times. That is a frontline shredder on a timer. Skill priority matching the brief, Passive 1 = Ultimate > Active > Passive 2, is just saying “feed the glass and the amp that makes it hit harder.”
Infinity Lumen at T5 is 1134% Attack to all enemies on a 30s cooldown, and it applies an irremovable self buff: passive skill damage +50% for 12s. That buff exists to juice the glass ticks, not to make the ult her main clear. Mirror Ray is the filler active, 594% Attack to all frontliners every 12s, useful for Marks and chip, not the reason she is S-tier.
Dancers Technique is the quiet foundation: +88% Attack and +15% Critical Hit Chance at T5. Crit chance in-kit matters because glass and the ult both scale off Attack and want crits to finish the sheet. Gear on this site for her is Mechanical Crossbow (Attack %, Crit DMG %), Warrior Armor (Block %, Crit Res %), Glory of the Empire (HP %), and Rune of Focus (Crit DMG %). Crit damage on weapon and rune is how you turn 180% ticks into real clears.
Synergy listed with Galahad is the tank/sustain pair that keeps her alive long enough to finish a Mark cycle. Cards worth noting are her own Constricting Gaze, Manager's Dignity (Enya), Elgrad Sword Art Journal (Lua), plus Abyss drops Red Dragon’s Blessing and Holy Grail Spirit.
Mode placement tracks the kit: S in PVE, Raids, and Brawl, A in PVP. Long fights and raid windows reward Mark uptime; short PVP burst can delete her before nine stacks. Invest Transcend to T5/Awakened so Passive 1 and the ult amp are fully online. That is the line between “pretty glass dancer” and the S-tier backline carry the tiers describe.