Maid Rita
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Maid Rita
Fire middle healer who sells team survivability: big Attack-scaled heals, layered damage reduction, and a panic immunity that keeps her alive long enough to cast again.
Profile
age
20
height
157 cm
weight
45 kg
birthday
11/15
nationality
Kingdom of Britannia
hobby
Cooking
PvE
Raid
Brawl
Colosseum
Overview
Strengths
- Moe Moe Kyun! at Transcend 5 restores 408% Attack to the whole party and stacks +35% Critical Resistance with +35% Damage Reduction for 15s.
- Rita Gives It Her All! refreshes every 12s with another +10% Damage Reduction and −15% additional damage taken for the same window.
- Ritaaaa!! at 40% HP or less refunds 50% of her HP and grants 7s unremovable damage immunity on a 50s cooldown.
Weaknesses
- Raid and Brawl placements sit at B and C. The kit is sustain, not damage amp or control.
- Spirit of Service only buffs her own Attack and Healing; she does not raise party Attack the way dedicated buffers do.
- Without Transcend the heal and DR numbers shrink fast, so a raw copy underperforms the S+ PVE Healer label.
Synergies
Build
Skill priority
- 1
- 2
Equipment
-
Weapon Aquarius Attack % -
Armor Merlins Robe Block %Crit Res % -
Accessory Glory of the Empire HP % -
Rune Rune of Healing HP
- Specialities
- ATK%, HP%
Investment
Extra copies
Put extras into Transcend before chasing the character card. Skill levels on the ultimate and active move her heal and DR ceilings more than another Lovely Maid copy.
Transcend stop
Stop at Transcend 5. That is where the 408% heal and the dual 35% mitigation lines land; Awaken only if copies are already spent.
Gifts
Skill
Moe Moe Kyun! Ultimate
Restores the HP of all allies, and grants them a Critical Resistance Chance Increase buff and a Damage Reduction Increase buff.
- Target
- All Allies
Recover 200% of Attack.
- Target
- All Allies
- Effect
- Critical Resistance +15%.
- Effect
- Damage Reduction +15%.
- Duration
- 15s
Restores the HP of all allies, and grants them a Critical Resistance Chance Increase buff and a Damage Reduction Increase buff.
- Target
- All Allies
Recover 240% of Attack.
- Target
- All Allies
- Effect
- Critical Resistance +20%.
- Effect
- Damage Reduction +20%.
- Duration
- 15s
Restores the HP of all allies, and grants them a Critical Resistance Chance Increase buff and a Damage Reduction Increase buff.
- Target
- All Allies
Recover 280% of Attack.
- Target
- All Allies
- Effect
- Critical Resistance +25%.
- Effect
- Damage Reduction +25%.
- Duration
- 15s
Restores the HP of all allies, and grants them a Critical Resistance Chance Increase buff and a Damage Reduction Increase buff.
- Target
- All Allies
Recover 344% of Attack.
- Target
- All Allies
- Effect
- Critical Resistance +30%.
- Effect
- Damage Reduction +30%.
- Duration
- 15s
Restores the HP of all allies, and grants them a Critical Resistance Chance Increase buff and a Damage Reduction Increase buff.
- Target
- All Allies
Recover 408% of Attack.
- Target
- All Allies
- Effect
- Critical Resistance +35%.
- Effect
- Damage Reduction +35%.
- Duration
- 15s
Restores the HP of all allies, and grants them a Critical Resistance Chance Increase buff and a Damage Reduction Increase buff.
- Target
- All Allies
Recover 408% of Attack.
- Target
- All Allies
- Effect
- Critical Resistance +35%.
- Effect
- Damage Reduction +35%.
- Duration
- 15s
Rita Gives It Her All! Active
Grants a Damage Reduction Increase buff and a Damage Reduction buff to all allies.
- Target
- All Allies
- Effect
- Damage Reduction +2%.
- Duration
- 12s
- Target
- All Allies
- Effect
- Additional Damage Received -3%.
- Duration
- 12s
Grants a Damage Reduction Increase buff and a Damage Reduction buff to all allies.
- Target
- All Allies
- Effect
- Damage Reduction +4%.
- Duration
- 12s
- Target
- All Allies
- Effect
- Additional Damage Received -6%.
- Duration
- 12s
Grants a Damage Reduction Increase buff and a Damage Reduction buff to all allies.
- Target
- All Allies
- Effect
- Damage Reduction +6%.
- Duration
- 12s
- Target
- All Allies
- Effect
- Additional Damage Received -9%.
- Duration
- 12s
Grants a Damage Reduction Increase buff and a Damage Reduction buff to all allies.
- Target
- All Allies
- Effect
- Damage Reduction +8%.
- Duration
- 12s
- Target
- All Allies
- Effect
- Additional Damage Received -12%.
- Duration
- 12s
Grants a Damage Reduction Increase buff and a Damage Reduction buff to all allies.
- Target
- All Allies
- Effect
- Damage Reduction +10%.
- Duration
- 12s
- Target
- All Allies
- Effect
- Additional Damage Received -15%.
- Duration
- 12s
Grants a Damage Reduction Increase buff and a Damage Reduction buff to all allies.
- Target
- All Allies
- Effect
- Damage Reduction +10%.
- Duration
- 12s
- Target
- All Allies
- Effect
- Additional Damage Received -15%.
- Duration
- 12s
Ritaaaa!! Passive 1
When own HP falls below a certain level, restores HP and obtains a Damage Immunity buff.
- Detailed Activation Condition
- Activates when the current HP is at 15% or Less.
Recover 30% of HP.
- Target
- Self
- Effect
- Damage Immunity.
- Duration
- 3s
- Spell Type
- Cannot be removed.
When own HP falls below a certain level, restores HP and obtains a Damage Immunity buff.
- Detailed Activation Condition
- Activates when the current HP is at 20% or Less.
Recover 35% of HP.
- Target
- Self
- Effect
- Damage Immunity.
- Duration
- 4s
- Spell Type
- Cannot be removed.
When own HP falls below a certain level, restores HP and obtains a Damage Immunity buff.
- Detailed Activation Condition
- Activates when the current HP is at 25% or Less.
Recover 40% of HP.
- Target
- Self
- Effect
- Damage Immunity.
- Duration
- 5s
- Spell Type
- Cannot be removed.
When own HP falls below a certain level, restores HP and obtains a Damage Immunity buff.
- Detailed Activation Condition
- Activates when the current HP is at 32.5% or Less.
Recover 45% of HP.
- Target
- Self
- Effect
- Damage Immunity.
- Duration
- 6s
- Spell Type
- Cannot be removed.
When own HP falls below a certain level, restores HP and obtains a Damage Immunity buff.
- Detailed Activation Condition
- Activates when the current HP is at 40% or Less.
Recover 50% of HP.
- Target
- Self
- Effect
- Damage Immunity.
- Duration
- 7s
- Spell Type
- Cannot be removed.
When own HP falls below a certain level, restores HP and obtains a Damage Immunity buff.
- Detailed Activation Condition
- Activates when the current HP is at 40% or Less.
Recover 50% of HP.
- Target
- Self
- Effect
- Damage Immunity.
- Duration
- 7s
- Spell Type
- Cannot be removed.
Spirit of Service Passive 2
- Target
- Self
- Effect
- Attack +32%.
- Target
- Self
- Effect
- Healing +5%.
- Target
- Self
- Effect
- Attack +44%.
- Target
- Self
- Effect
- Healing +7%.
- Target
- Self
- Effect
- Attack +56%.
- Target
- Self
- Effect
- Healing +9%.
- Target
- Self
- Effect
- Attack +72%.
- Target
- Self
- Effect
- Healing +12%.
- Target
- Self
- Effect
- Attack +88%.
- Target
- Self
- Effect
- Healing +15%.
- Target
- Self
- Effect
- Attack +88%.
- Target
- Self
- Effect
- Healing +15%.
Review
Maid Rita is a Fire healer parked in the middle row. The job is keep the party standing: Attack-scaled recovery, stacked damage reduction, and a self-rescue when her own bar dips. She does not pretend to be a DPS or a raid buffer.
Moe Moe Kyun! is the main heal. At Transcend 5 it recovers 408% of Attack for all allies, then applies Critical Resistance +35% and Damage Reduction +35% for 15 seconds on a 30s cooldown. That is both the spike heal and a long mitigation window in one button. Skill priority treats Ultimate, Active, and Passive 1 as equal first picks for a reason. The heal, the short-cycle DR, and the panic immune all matter.
Rita Gives It Her All! is the uptime layer. Every 12 seconds it gives the party Damage Reduction +10% and −15% additional damage received for 12 seconds. Near-permanent coverage if you rotate on cooldown. Together with the ultimate’s 35% DR, wave content becomes much less likely to delete a frontliner between casts.
Ritaaaa!! is the personal failsafe. When her HP hits 40% or less, she recovers 50% of current HP and gains 7 seconds of damage immunity that cannot be removed, on a 50s cooldown. It does not save the team, but it keeps the healer casting through the hit that would otherwise end the rotation. Spirit of Service adds Attack +88% and Healing +15% to herself, so the 408% Attack heal actually scales with her sheet.
Build for Attack and HP, not crit lines she never uses. Named gear here is Aquarius (Attack %), Merlins Robe (Block % / Crit Res %), Glory of the Empire (HP %), and Rune of Healing (HP). Card options include Lovely Maid, Rose Flame, Carpe Diem, Water Dragon's Blessing, and Madness. Synergy callout is Lueira: shield and heal stacking for PVE waves.
Tier list puts her at S+ Healer / S Support in PVE, then B in Raids and PVP and C in Brawl. Story, dailies, and Stonehenge-style clears love the constant DR and fat heal. Raid bosses that ignore raw mitigation or outpace a 30s ultimate leave her looking like a safe but unspectacular sustain piece. Invest Transcend to T5 if she is your PVE healer; do not expect that same investment to carry Brawl.