Vivien
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Vivien
Nature middle wizard who converts Root into huge bonus damage: S-tier Brawl DPS when Tristan or another rooter is present, solid A in Raids.
Profile
age
Unknown
height
173 cm
weight
56kg
birthday
1/1
nationality
Avalon
hobby
Picking Flowers
PvE
Raid
Brawl
Colosseum
Overview
Strengths
- Magecraft at Transcend 5 gives +88% Magic Attack plus 150% additional damage to Rooted enemies, with another +10% while attacking Rooted targets.
- Targeting stacks +88% Critical Damage and +15% Critical Hit Rate as permanent self buffs.
- Eye of Tiamat deals 1164% Attack to all enemies, then grants +15% all-skills damage for 20s and −5s active cooldown.
Weaknesses
- PVE and PVP sit at B DPS without reliable root uptime. The 150% rider is the kit, not a side bonus.
- Apocalypse only hits the front line, so backline clears lean on the ultimate.
- Needs a root partner; alone she is a crit wizard with a soft Attack shred, not an S Brawl piece.
Synergies
Build
Skill priority
- 1
- 2
- 3
Equipment
-
Weapon Domination Crit DMG %Attack % -
Armor Merlins Robe Block %Crit Res % -
Accessory Glory of the Empire HP % -
Rune Rune of Focus Crit DMG %
- Specialities
- Critical Damage%, Attack %
Investment
Extra copies
Character card before Transcend. Madness and Water Dragon's Blessing matter more than rushing early Transcend ranks.
Transcend stop
Aim for Transcend 5, Awaken if copies remain. Passive skill levels are the priority. That is where the Root payoff lives.
Gifts
Recommended cards
Skill
Eye of Tiamat Ultimate
Inflicts damage to all enemies. Grants an All Skill Final Damage Increase buff to self and reduces Active Skill Cooldown.
Inflict damage equal to 876% of Attack.
- Target
- Self
- Effect
- Skill damage +5%.
- Duration
- 20s
- Cooldown
- 34s
Inflicts damage to all enemies. Grants an All Skill Final Damage Increase buff to self and reduces Active Skill Cooldown.
Inflict damage equal to 942% of Attack.
- Target
- Self
- Effect
- Skill damage +7%.
- Duration
- 20s
- Cooldown
- 34s
Inflicts damage to all enemies. Grants an All Skill Final Damage Increase buff to self and reduces Active Skill Cooldown.
Inflict damage equal to 1008% of Attack.
- Target
- Self
- Effect
- Skill damage +9%.
- Duration
- 20s
- Cooldown
- 34s
Inflicts damage to all enemies. Grants an All Skill Final Damage Increase buff to self and reduces Active Skill Cooldown.
Inflict damage equal to 1086% of Attack.
- Target
- Self
- Effect
- Skill damage +12%.
- Duration
- 20s
- Cooldown
- 34s
Inflicts damage to all enemies. Grants an All Skill Final Damage Increase buff to self and reduces Active Skill Cooldown.
Inflict damage equal to 1164% of Attack.
- Target
- Self
- Effect
- Skill damage +15%.
- Duration
- 20s
- Cooldown
- 34s
Inflicts damage to all enemies. Grants an All Skill Final Damage Increase buff to self and reduces Active Skill Cooldown.
Inflict damage equal to 1164% of Attack.
- Target
- Self
- Effect
- Skill damage +15%.
- Duration
- 20s
- Cooldown
- 34s
Apocalypse Active
Inflicts damage to all enemies in front and inflicts an Attack Reduction debuff.
Inflict damage equal to 408% of Attack.
- Target
- Self
- Effect
- Attack -2%.
- Duration
- 6s
Inflicts damage to all enemies in front and inflicts an Attack Reduction debuff.
Inflict damage equal to 444% of Attack.
- Target
- Self
- Effect
- Attack -4%.
- Duration
- 6s
Inflicts damage to all enemies in front and inflicts an Attack Reduction debuff.
Inflict damage equal to 480% of Attack.
- Target
- Self
- Effect
- Attack -6%.
- Duration
- 6s
Inflicts damage to all enemies in front and inflicts an Attack Reduction debuff.
Inflict damage equal to 540% of Attack.
- Target
- Self
- Effect
- Attack -8%.
- Duration
- 6s
Inflicts damage to all enemies in front and inflicts an Attack Reduction debuff.
Inflict damage equal to 600% of Attack.
- Target
- Self
- Effect
- Attack -10%.
- Duration
- 6s
Inflicts damage to all enemies in front and inflicts an Attack Reduction debuff.
Inflict damage equal to 600% of Attack.
- Target
- Self
- Effect
- Attack -10%.
- Duration
- 6s
Magecraft Passive 1
Increases own Magic ATK. Damage inflicted increases when attacking rooted targets, and grants an Additional Damage Increase buff to self.
- Target
- Self
- Effect
- Attack +32%.
- Activation Condition
- When Skill Lands
Damage is increased by 50% when attacking a target affected by Root.
Increases own Magic ATK. Damage inflicted increases when attacking rooted targets, and grants an Additional Damage Increase buff to self.
- Target
- Self
- Effect
- Attack +44%.
- Activation Condition
- When Skill Lands
Damage is increased by 75% when attacking a target affected by Root.
Increases own Magic ATK. Damage inflicted increases when attacking rooted targets, and grants an Additional Damage Increase buff to self.
- Target
- Self
- Effect
- Attack +56%.
- Activation Condition
- When Skill Lands
Damage is increased by 100% when attacking a target affected by Root.
Increases own Magic ATK. Damage inflicted increases when attacking rooted targets, and grants an Additional Damage Increase buff to self.
- Target
- Self
- Effect
- Attack +72%.
- Activation Condition
- When Skill Lands
Damage is increased by 125% when attacking a target affected by Root.
Increases own Magic ATK. Damage inflicted increases when attacking rooted targets, and grants an Additional Damage Increase buff to self.
- Target
- Self
- Effect
- Attack +88%.
- Activation Condition
- When Skill Lands
Damage is increased by 150% when attacking a target affected by Root.
Increases own Magic ATK. Damage inflicted increases when attacking rooted targets, and grants an Additional Damage Increase buff to self.
- Target
- Self
- Effect
- Attack +88%.
- Activation Condition
- When Skill Lands
Damage is increased by 150% when attacking a target affected by Root.
Targeting Passive 2
- Target
- Self
- Effect
- Critical Damage +32%.
- Target
- Self
- Effect
- Critical Hit Chance +5%.
- Target
- Self
- Effect
- Critical Damage +44%.
- Target
- Self
- Effect
- Critical Hit Chance +7%.
- Target
- Self
- Effect
- Critical Damage +56%.
- Target
- Self
- Effect
- Critical Hit Chance +9%.
- Target
- Self
- Effect
- Critical Damage +72%.
- Target
- Self
- Effect
- Critical Hit Chance +12%.
- Target
- Self
- Effect
- Critical Damage +88%.
- Target
- Self
- Effect
- Critical Hit Chance +15%.
- Target
- Self
- Effect
- Critical Damage +88%.
- Target
- Self
- Effect
- Critical Hit Chance +15%.
Review
Vivien is a Nature wizard in the middle row whose identity is bonus damage against Root. Slot her next to Tristan, Neo Bedivere, or Galahad when those kits keep enemies locked; without a root source she is a much quieter crit caster.
Magecraft is the reason she exists. At Transcend 5 it grants Magic Attack +88%, 150% additional damage to enemies inflicted with Root, and a further +10% additional damage for 10 seconds when she attacks Rooted targets. Skill priority puts Passive 1 and Passive 2 first for a reason. The passives are the build, and the actives just deliver them.
Targeting completes the sheet: Critical Damage +88% and Critical Hit Rate +15%. She does not need an external crit buffer to function, which is why Brawl loves her once roots are online. Short fights still get the full selfish crit package plus the Root rider.
Eye of Tiamat deals 1164% of Attack to all enemies, then buffs All Skills Damage +15% for 20 seconds and cuts Active Skill Cooldown by 5 seconds, on a 34s cooldown. Open with it when a root window is about to land. Apocalypse deals 600% Attack to frontline enemies, applies Attack −10% for 6 seconds, and cycles every 12 seconds. The shred is a bonus; the skill is mostly a damage button into Rooted fronts.
Gear: Domination (Crit DMG % / Attack %), Merlins Robe, Glory of the Empire (HP %), Rune of Focus (Crit DMG %). Cards: Water Dragon's Blessing, Madness. Card-first investment is correct. The character card and amp slots raise her ceiling before Transcend ranks do.
The Attack −10% on Apocalypse is a small team contribution, not a reason to slot her as a debuffer. Her job is to stand in the middle, crit into Rooted fronts, and cash the 150% rider. If the only root on the account is Tristan’s ultimate every 38 seconds, her damage will spike then sag; chain the shorter roots so Magecraft stays online.
Tier list: B PVE DPS, A Raids, S Brawl, B PVP. Brawl’s compressed fights reward the Root amp and her built-in crit. Raids give Tristan time to chain roots. Broad PVE and PVP are fine but not elite if root uptime is spotty. Build crit damage, keep a rooter in the party, and treat Transcend 5 as the passive breakpoint rather than a vanity DPS climb.